Oblivion:Caves
The UESPWiki – Your source for The Elder Scrolls since 1995
This page lists all the caves in Cyrodiil.
- Amelion Tomb — A medium-sized cave northeast of Leyawiin containing undead (quest-related). (map)
- Arrowshaft Cavern — A medium-sized cave far east of Bravil containing animals and monsters. (map)
- Barren Cave — A small cave west of Cheydinhal containing vampires and undead. (map)
- The Beast's Maw — A medium-sized cave between Bruma and Cheydinhal containing monsters. (map)
- Bedrock Break — A small cave east of Bravil containing animals and monsters. (map)
- Black Rock Caverns — A medium-sized cave northwest of Chorrol containing bandits. (map)
- Bleak Flats Cave — A small cave northwest of Skingrad containing undead (quest-related). (map)
- Bloodcrust Cavern — A small cave southeast of Skingrad containing vampires (quest-related). (map)
- Bloodmayne Cave — A medium-sized cave west of Bravil containing bandits (quest-related). (map)
- Bloodrun Cave — A small cave far east of Bravil containing necromancers. (map)
- Boreal Stone Cave — A small empty cave west of Bruma (quest-related). (map)
- Bramblepoint Cave — A medium-sized cave east of Bravil containing monsters (quest-related). (map)
- Breakneck Cave — A medium-sized cave between the Imperial City and Chorrol containing monsters. (map)
- Brittlerock Cave — A medium-sized cave northwest of Kvatch containing Daedra (quest-related). (map)
- Broken Promises Cave — A small cave southwest of Chorrol containing bandits. (map)
- Bruma Caverns — A small cave west of Bruma containing nuisance animals (quest-related). (map)
- Capstone Cave — A medium-sized cave west of Bruma containing bandits. (map)
- Charcoal Cave — A medium-sized cave between the Imperial City and Bravil containing monsters and bandits. (map)
- Cracked Wood Cave — A small cave southeast of the Imperial City containing goblins (quest-related). (map)
- Crayfish Cave — A large cave south of Cheydinhal containing monsters. (map)
- Crypt of the Night Mother — A small cave beneath Bravil in which the Night Mother can be summoned (quest-specific). (map)
- Dark Fissure — A medium-sized cave southeast of Cheydinhal containing necromancers (quest-related). (map)
- Darkfathom Cave — A small cave southeast of Leyawiin containing daedra (quest-related). (map)
- Deepscorn HollowVL — An underground lair southeast of Leyawiin catered to infamous characters (download-specific). (map)
- Dunbarrow CoveTD — A medium-sized cave south of Anvil containing a home catering to thieves (download-specific). (map)
- Dzonot Cave — A medium-sized cave west of the Imperial City containing bandits. (map)
- Echo Cave — A medium-sized cave west of Bruma containing necromancers (quest-related). (map)
- Fallen Rock Cave — A small cave northwest of Skingrad containing undead (quest-related). (map)
- Fatback Cave — A medium-sized cave south of the Imperial City containing goblins. (map)
- Felgageldt Cave — A medium-sized cave between Imperial City and Skingrad containing bandits. (map)
- Fieldhouse Cave — A medium-sized cave northeast of Leyawiin containing conjurers. (map)
- Fingerbowl Cave — A large cave north of the Imperial City containing necromancers and undead. (map)
- Frostfire Glade — A small cave between Bruma and Cheydinhal containing animals. It leads to an isolated, quest-specific glade. (map)
- Fyrelight Cave — A medium-sized cave between Skingrad and Kvatch containing monsters. (map)
- Glademist Cave — A small cave between Chorrol and Bruma containing monsters (quest-related). (map)
- Goblin Jim's Cave — A medium-sized cave north of Skingrad containing goblins. (map)
- Grayrock Cave — A medium-sized cave east-northeast of Skingrad containing monsters. (map)
- Greenmead Cave — A medium-sized cave northeast of Skingrad containing monsters. (map)
- Haynote Cave — A medium-sized cave between the Imperial City and Skingrad containing monsters and animals. (map)
- Horn Cave — A medium-sized cave south of the Imperial City containing bandits and monsters. (map)
- Howling Cave — A medium-sized cave east of Skingrad containing necromancers (quest-related). (map)
- Hrota Cave — A small cave north of Anvil containing bandits (quest-related). (map)
- Imperial Sewers - North Exit — A medium-sized sewer north of the Imperial City containing bandits. (map)
- Imperial Sewers - South-East Exit — The southeastern entrance to the Imperial City sewer system. (map)
- Imperial Prison Sewer (Tutorial) — A large sewer northeast of the Imperial City where the tutorial takes place. Later, it may be seen as Imperial Prison Sewer (Scheduled for Execution). (map)
- Imperial Prison Sewer (Scheduled for Execution) — The sewer system northeast of the Imperial City you access to kill Valen Dreth. (map)
- Jakben Imbel's House — A large manor in the Imperial City Talos Plaza District in the main plaza between The Tiber Septim Hotel and Umbacano Manor (quest-related). (map)
- Kindred Cave — A medium-sized cave far east of Bravil containing necromancers. (map)
- Kingscrest Cavern — A large cave north of Cheydinhal containing monsters. (map)
- Lake Arrius Caverns — A large cave north of Cheydinhal containing NPCs (quest-related). (map)
- Leafrot Cave — A medium-sized cave far east of Bravil containing undead (quest-related). (map)
- Lost Boy Cavern — A large cave far east of Bravil containing necromancers (quest-related). (map)
- Memorial Cave — A small cave southeast of the Imperial City containing vampires (quest-related). (map)
- Mingo Cave — A small cave between the Imperial City and Bravil containing monsters. (map)
- Mongrel's Tooth Cave — A small cave north of Kvatch containing monsters. (map)
- Moss Rock Cavern — A small cave north of the Imperial City containing necromancers and undead (quest-related). (map)
- Muck Valley Cavern — A small cave between the Imperial City and Cheydinhal containing animals (quest-related). (map)
- Newt Cave — A medium-sized cave northeast of Bravil containing monsters. (map)
- Nisin Cave — A small cave between the Imperial City and Skingrad containing monsters. (map)
- Nonwyll Cavern — A medium-sized cave north of Chorrol containing monsters (quest-related). (map)
- Onyx Caverns — A medium-sized cave east of Leyawiin containing bandits. (map)
- Outlaw Endre's Cave — A medium-sized cave southwest of Bruma containing bandits. (map)
- Pothole Caverns — A small cave between the Imperial City and Bravil containing necromancers. (map)
- Quickwater Cave — A medium-sized cave north of Cheydinhal containing monsters. (map)
- Red Ruby Cave — A medium-sized cave southeast of Bruma containing monsters. (map)
- Redguard Valley Cave — A small cave between Chorrol and Skingrad containing ogres (quest-related). (map)
- Redwater Slough — A small cave far east of Bravil containing vampires (quest-related). (map)
- Reedstand Cave — A medium-sized cave between Bravil and Leyawiin containing monsters. (map)
- Robber's Glen Cave — A small cave northwest of Bravil containing imps and monsters (quest-related). (map)
- Rock Bottom Caverns — A small cave between Chorrol and Skingrad containing goblins. (map)
- Rockmilk Cave — A medium-sized cave between Bravil and Leyawiin containing marauders and bandits (quest-related). (map)
- Sage Glen Hollow — A medium-sized cave northeast of Bravil containing conjurers. (map)
- Sandstone Cavern — A medium-sized cave northeast of Kvatch containing monsters (quest-related). (map)
- Serpent Hollow Cave — A medium-sized cave between Chorrol and Skingrad containing monsters. (map)
- Serpent's Trail — A small cave northeast of Bruma containing monsters and animals (quest-related). (map)
- Shadow's Rest Cavern — A medium-sized cave northeast of Chorrol containing monsters. (map)
- Shattered Scales Cave — A medium-sized cave far southeast of Bravil containing monsters. (map)
- Shinbone Cave — A medium-sized cave southeast of the Imperial City containing goblins. (map)
- Sideways Cave — A medium-sized cave northeast of the Imperial City containing monsters. (map)
- Silver Tooth Cave — A medium-sized cave between Cheydinhal and Bruma containing goblins. (map)
- Sinkhole Cave — A medium-sized cave northwest of the Imperial City containing bandits. (map)
- Smoke Hole Cave — A medium-sized cave between Kvatch and Anvil containing undead. (map)
- Smuggler's Cave — A small empty cave south of Anvil (download-related). (map)
- Swampy Cave — A medium-sized cave southeast of Cheydinhal containing trolls (quest-related). (map)
- Temple of the Ancestor Moths — A large cave north of Cheydinhal (quest-related). (map)
- Tidewater Cave — A small cave southeast of Leyawiin containing trolls (quest-related). (map)
- Timberscar Hollow — A small cave southeast of the Imperial City containing goblins (quest-related). (map)
- Toadstool Hollow — A medium-sized cave south of Bruma containing undead. (map)
- Underpall Cave — A large cave between Bruma and Chorrol containing undead (download-related). (map)
- Undertow Cavern — A medium-sized cave north of Leyawiin containing bandits (quest-related). (map)
- Unmarked Cave — A medium-sized cave between the Imperial City and Bruma containing monsters. (map)
- Veyond Cave — A large cave north of Bravil containing NPCs. (map)
- Wellspring Cave — A small cave east of the Imperial City containing necromancers (quest-related). (map)
- Wenderbek Cave — A small cave south of Cheydinhal containing goblins. (map)
- Wind Cave — A medium-sized cave between Chorrol and Skingrad containing monsters. (map)
- Yellow Tick Cave — A medium-sized cave between the Imperial City and Chorrol containing conjurers. (map)
Notes[edit]
The sizes (small, medium, or large) of Ayleid ruins, caves, forts, and mines indicate the number of zones they contain, as follows:
- Small: One zone
- Medium: Two or three zones
- Large: Four or more zones