Legends:Temple of Akatosh
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Investigate a temple for information about Markam Hawksmire.
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Enter the Shadows: Temple of Akatosh[edit]
Temple of Akatosh is a location in Wayrest. It is unlocked by completing Kastus Thorn's House, along with the Order of the Hour Barracks.
The match features a Temple Lane, which has the effect, "When a creature is summoned here, gain 1 health. The temple rewards health gain.", along with a Shadow Lane. In addition, you and your opponent will start with the Temple's Blessing support in play. During the battle, you have the opportunity to earn the basic title The Temple's Chosen by reaching 40 health.
Dialogue[edit]
- Pre-match
- Grand Chanter: "Brother Markam warned us that someone might come for him. Begone!"
- Game Hint
- Gain health to earn the temple's blessing.
- After the match, if Order of the Hour Barracks incomplete
- Kellen: "There was no sign of Markam. The agent would have to look elsewhere."
- After the match, if Order of the Hour Barracks complete
- Grand Chanter: "Markam knew someone was coming for him... he said he was leaving town on the next ship."
Opponent's Decklist[edit]
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2x | Septim Guardsman | Creature (Imperial) | 0 | 1 | 2 | Rare | Guard | |
2x | Suppress | Action | 0 | – | – | Rare | Silence a creature. | |
2x | Descendant of Alkosh | Creature (Khajiit) | 1 | 1 | 1 | Legendary | Pilfer: +1/+1 and gains a random Keyword. | |
3x | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
2x | Bruma Profiteer | Creature (Imperial) | 2 | 3 | 2 | Rare | When you summon another creature, you gain 1 health. | |
2x | Colovian Trooper | Creature (Imperial) | 2 | 2 | 2 | Common | Guard | |
2x | Healing Potion | Action | 2 | – | – | Common | Prophecy Gain 5 health. |
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1x | Dawnstar Healer | Creature (Nord) | 3 | 3 | 3 | Epic | After an enemy rune is destroyed, you gain 3 health. | |
2x | Plea to Kynareth | Action | 3 | – | – | Rare | Heal all friendly creatures in a lane, then give them all +1/+1. | |
2x | Resolute Ally | Creature (High Elf) | 3 | 3 | 3 | Common | Summon: Give other friendly creatures in this lane +1/+1 if the top card of your deck is . | |
1x | Auridon Paladin | Creature (High Elf) | 4 | 4 | 4 | Common | When you play an action, Auridon Paladin gains Drain this turn. | |
3x | Imperial Reinforcements | Action | 4 | – | – | Rare | Fill a lane with 1/1 Imperial Grunts. | |
2x | Chanter of Akatosh | Creature (Imperial) | 5 | 1 | 2 | Rare | After you play an action, summon a random creature from your deck with the same cost. | |
2x | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
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2x | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2x | Septim Guardsman | Creature (Imperial) | 0 | 1 | 2 | Rare | Guard | |
2x | Suppress | Action | 0 | – | – | Rare | Silence a creature. | |
2x | Descendant of Alkosh | Creature (Khajiit) | 1 | 1 | 1 | Legendary | Pilfer: +1/+1 and gains a random Keyword. | |
3x | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
3x | Bruma Profiteer | Creature (Imperial) | 2 | 3 | 2 | Rare | When you summon another creature, you gain 1 health. | |
3x | Healing Potion | Action | 2 | – | – | Common | Prophecy Gain 5 health. |
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1x | Arrow Storm | Action | 3 | – | – | Rare | Destroy all enemy creatures with 2 power or less in a lane. | |
2x | Resolute Ally | Creature (High Elf) | 3 | 3 | 3 | Common | Summon: Give other friendly creatures in this lane +1/+1 if the top card of your deck is . | |
1x | Auridon Paladin | Creature (High Elf) | 4 | 4 | 4 | Common | When you play an action, Auridon Paladin gains Drain this turn. | |
3x | Imperial Reinforcements | Action | 4 | – | – | Rare | Fill a lane with 1/1 Imperial Grunts. | |
3x | Chanter of Akatosh | Creature (Imperial) | 5 | 1 | 2 | Rare | After you play an action, summon a random creature from your deck with the same cost. | |
2x | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
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2x | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
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1x | Pillaging Tribune | Creature (Imperial) | 5 | 5 | 4 | Epic | Summon: Give a friendly creature Drain this turn. |
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